WarForged

Crafting is the journey.

Team Solo project
Duration 4 months
Platform PC
Engine Unity

Overview

WarForged is a first-person crafting and management game where players take on the role of a blacksmith returning from a long quest.

As a key figure in a medieval town, players must manage their time carefully, deciding which blacksmithing orders to fulfil, with each choice shaping the town's evolving story.

The game offers an immersive crafting experience requiring players to transform materials without strict recipes, closely mimicking real-world smithing techniques.

Game Demo

Description

WarForged places players in the role of a seasoned blacksmith returning to their forge in a small medieval town after a long journey. As a key figure in the community, the blacksmith is entrusted with fulfilling the crafting needs of townsfolk and nobles alike—whether it’s forging simple nails and horseshoes or creating intricate swords and sturdy axes. However, time each day is limited, and players must carefully choose which orders to prioritize, with their decisions directly impacting the town’s evolving story and the lives of its inhabitants.

The gameplay is divided into three core systems: smithing, ordering, and management. Players must not only maintain their smithy to keep it operational, but also balance a steady flow of requests from various clients, ensuring their craftsmanship meets the demands of the town. Unlike traditional crafting systems, WarForged offers a more immersive experience through its Undefined Recipes system. Instead of following rigid, predefined recipes, players are given general instructions for basic crafts. but must figure out how to complete more complex tasks using a wide array of tools and skills.

For intricate orders, customers provide diagrams of what they’re looking for, and players must use their arsenal of blacksmithing techniques to bring these designs to life. Attention to detail is crucial; how well players execute each order determines not only their payment, but also how the town itself develops and changes over time.

With WarForged, I aim to challenge how crafting is typically represented in games today and give the crafting process the attention and depth it deserves. Through its unique blend of hands-on crafting, management, and storytelling, WarForged provides a deeply engaging and authentic blacksmithing experience, where every decision and every creation influences the fate of the town.

Visual Design

Contact

Want to ask me about this project? Drop me a message any time.