Hi! I'm Bohdan Polishchuk,

a game designer passionate about crafting meaningful experiences that challenge players and stir emotion

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Game Design Documents

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WarForged

Blacksmith shop management game with a reimagined crafting system.

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Truth Agency

Visual deduction game inspired by "Papers, Please", where the news doesn't always tell the truth.

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Forest Ritual

A ritualistic journey through the forest, where the player must navigate through the trees and avoid the forest spirits.

About

The reason I became a , a path that lets me blend like storytelling, systems thinking, and emotional design into something truly wonderful is simple: I want to make people , , and everything inbetween — and — which, to me, are the fullest medium — are my way of doing that.

Download my resume

Contact

Got a game that needs some design magic? Or maybe you want to argue about whether RNG is the devil while brainstorming the next indie hit? In either case, drop me a line – I promise I'm more fun than my resume suggests.